![]() As a result, the client will download files needed in the background, as opposed to downloading every file before you can play. This is to ensure that we get test coverage of the ‘Download on Demand’ system that the client uses. For the playtest, the Native Mac Client will not use any existing files that you may have downloaded.The purpose of this playtest is to help identify serious problems like crashes, failure to launch, performance issues, and uncover some of the current unknowns we know will be present.Save and close any other running programs to ensure you do not lose any work in the event of a crash. You will encounter bugs and possibly crashes. ![]() ![]() The native Mac Client is not a finished product.There are a few important things that you should be aware if participating in the playtest: A native Mac Client means a better experience for existing macOS players, and will in addition bring new players to New Eden. The playtest will take place between 15 April and the 21 April on our test server, Singularity.Īs with the 64bit client, your participation would be invaluable in helping the team create a stronger technical foundation for EVE to continue setting it up for its third decade. We are now excited to announce the dates for our first public playtest! At the end of 2020 we posted the news that we would be making a native EVE client for macOS.
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